3 orchestrations for Serra: TIME, BODY-MORPH, TENDRILS

Dear Oana, Todd, Chris,

How about these Working Definitions for Serra (from media choreography work): 

orchestration = a suite of instruments with a definite conditioning of the environment
(eg  breathing,  cusp of collapse, prone to chiaroscuro, prone to freezing  etc.)

instrument = a set of Jitter patches (abstractions) with definite set of parameters


To recap from our design meeting in my office, I think we only have 3 orchestrations to code for Sep:

• Time — explore fresh ways to use / generate index videos in timespace+elastic time (what Evan produced in April), but rigged with video from Oana (Janelle, Connor)

•  Body morph — like IL Y A (Evan update code he wrote for IL Y A)

•  Tropism / tendrils — inter-body 

By varying its parameters, a richly-designed Max abstraction (code) can manifest as widely different instruments,  in an infinite variety in a family.

The last orchestration — Horizon — is  not so much code, but scenography, lighting etc.
I do wish we could have the moving light fixed sooner, then I would’ve asked Julian to show Ian his moving light code from the 2012-13 Einsteins Dreams workshop, to show Ginette to explain how we would work expressively with lighting.     This should be a Fall project.