Superflux create worlds, stories, and tools that provoke and inspire us to engage with the precarity of our rapidly changing world.
Founded by Anab Jain and Jon Ardern in 2009, the Anglo-Indian studio’s early work brought speculative design approaches to new audiences, working for some of the world’s biggest like Microsoft Research, Sony, Samsung and Nokia, and exhibiting work at MoMA New York, the National Museum of China, and the V&A in London.
Over the years, the studio has gained critical acclaim for producing work that navigates the entangled wilderness of our technology, politics, culture, and environment to imagine new ways of seeing, being, and acting. The studio’s partners and clients continue to grow, and include Government of UAE, Innovate UK, Cabinet Office UK, UNDP, Future Cities Catapult, and Forum for the Future.
Natasha Jen: Design Thinking Is Bullsh*t
Natasha Jen, Partner, Pentagram
Natasha Jen is an award-winning designer and educator. Born in Taipei, Taiwan, she was invited to join Pentagram’s New York office as partner in 2012. In 2014 she was acclaimed by Wired magazine as one of nine ‘Designers Who Matter’.
Jen’s work is recognized for its innovative use of graphic, digital, and spatial interventions that challenge conventional notions of media and cultural contexts. Her work is immediately recognizable, encompassing brand identity systems, printed matters, exhibition design, digital interfaces, signage and way-finding systems, and architecture.
She was one of the winners of Art Directors Club Young Guns, for which she also served as a judge in 2007 and 2011. She has been a guest critic at Yale University School of Art, Rhode Island School of Design, and Maryland Institute College of Art; and currently serves on the Board of Directors for Storefront for Art & Architecture and AIGA’s New York Chapter.
Are cities resilient?Sander E. van der Leeuw < vanderle@asu.edu>ASU-SFI Center for Biosocial Complex Systems, Arizona State University and Santa Fe InstituteABSTRACT. … [T]he driving force behind the aggregation of human settlement, throughout the centuries, has been the ever-increasing need for collective problem solving. Villages and cities have emerged in ‘dissipative flow structures’ in which organization (information processing capacity) spread out from cities into their hinterland, enabing energy and other resources to increasingly flow into cities to meet the needs of the population. Information processing is thus the driver of urbanization, and energy is the constraint. With the Industrial Revolution, the growth of such dissipative flow structures accelerated very rapidly due to the fact that fossil energy became available and lifted the constraint. Hence the urban explosion of the last couple of centuries.…[S]ome of the potential consequences of this explosion are discussed. First, whether the ever accelerating increase of global urbanization will continue or not, and then what might be the consequences of that acceleration for urban planning and architecture, emphasizing that cities need to become pro-active rather than re-active. They need to start designing for change rather than responding to it. In a final section we discuss some of the risks to urbanization that are posed by the Information and Communication Technology (ICT) Revolution, and conclude with a suggestion how, in developed countries, information technology might reverse the trend to increasing concentration of the population in cities, whereas for the moment, this is not likely to be the case in developing countries.
The Circular Economy and the Urban Metabolism
8 February 2021
Geoff Mulgan, April 2020,
UCL, Demos Helsinki and Untitled
Geoff’s background:
I am writing this now as Professor of Collective Intelligence, Public Policy and So- cial Innovation at UCL’s STEaPP, and as a fellow at Demos Helsinki. Before that I was CEO of Nesta (2011-19), CEO of the Young Foundation (2004-11), and director of the UK Government Strategy Unit 2000-2004. I have had quite an active involvement in social imagination over the years, including the creation of many new organisations and policy approaches; running teams working on the practical side of social design and strategy; writings (eg on utopias in The Locust and the Bee, and on futures work in The Art of Public Strategy); commissions, including Nesta reports on participatory futures, and several surveys of futures practice globally over the last 20 years. I have also been involved in some large-scale futures exercises for whole nations, such as Australia 2020. I’ll leave to others to judge whether that makes me well qualified to comment, or too trapped by the assumptions of the recent past.
Begin forwarded message:Dear PSF folks,I met Geoff Mulgan @ NESTA (UK) at a UNESCO event modestly titled “Learning Planet”.Mulgan has done 20 years of prototyping social forms. It’d be interesting to compare:NESTA:We bring bold ideas to life to change the world for good.Nesta is an innovation foundation. For us, innovation means turning bold ideas into reality. It also means changing lives for the better. This is what keeps us awake at night and gets us out of bed in the morning.https://www.nesta.org.uk/toolkit/prototyping-framework/Prototyping is an approach to developing, testing and improving an idea at an early stage before you commit a lot of resources to it.It is a way of working that allows you to experiment with an idea so you can learn and refine it into something even better.The prototyping process outlined in this toolkit was developed by Nesta and thinkpublic. Depending on what you are prototyping you may find stages of this process are more relevant than others, but the diagram provides a framework which will allow you structure your approach.XinWei